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Visual studio code runs natively m1
Visual studio code runs natively m1












visual studio code runs natively m1

And Unity still needs to build UI for touch controls, etc.īut here's the thing: with Mac products moving to ARM chips, and iOS apps running natively on macOS Big Sur, the boundaries have been blurred significantly. But even if this is resolved, they still need to resolve their third-party dependencies, since iOS ABI is different from macOS ABI so even if those dependencies are recompile for ARM, they would not automatically work on iOS. What this means is that potentially Unity could compile your C# scripts into an JIT assembly and load it on iOS. The article below claimed that JIT is only for side-loaded apps, but given that no apps on App Stores have ever used JIT because previous iOS simply couldn't, it only remains for Apple to approve JIT apps to be published on App Store.

visual studio code runs natively m1

Rumors says that iOS 14.2 starts to allow JIT compilation (quietly).














Visual studio code runs natively m1